Fire Department Landing Strip

From SC4D Encyclopaedia
Jump to navigation Jump to search
v  d  e
Lot Stats
Department
Lot Size 4x15
Plop Cost §800
Monthly Cost §275
Bulldoze Cost §50
Jobs 20 R§
8 R§§
Fire Coverage Radius 685 Tiles
Dispatchable Fire Engines 2
Dispatchable Fire Planes 1
Fire Stage 3
Flammability 39
Power Consumed 3 MWh/Month
Water Consumed 25 m3/Month
Power Produced 1 MWh/Month
Air Pollution 1 over 2 tiles
Water Pollution 1 over 3 tiles
Garbage Pollution 6 over 0 tiles
UDI Vehicles Unlocked Fire Plane
Fire Engine
Ploppable Lot
Fire Department Landing Strip.png
Download Here
N/A
General Information
Credits Author: Maxis

The Fire Department Landing Strip is a Civic Building, added in the Rush Hour Expansion Pack, that provides Fire Protection for your Sims.

Fire Stations reduce Flammability by a variable amount dependent on their funding over a variable radius which can be adjusted using the Vehicle Funding slider in the building's Query Panel.

The Fire Department Landing Strip is the most expensive and effective Firefighting solution in SimCity 4 Rush Hour/Deluxe (It was not in the Base Game), with an increased monthly cost, a stronger Fire-deterring effect and a Fire Plane capable of dumping water on fires from above that may not be readily accessible by Fire Engines. However, its very large lot size makes it almost useless in highly populated cities.

It is positioned above the Small Fire Station and slightly above the Large Fire Station in Fire-fighting power and facilities. The Small Fire Station is a direct downgrade and the Large Fire Station somewhat of a sidegrade.

Unlock Requirements

Main article: Tutorial:How to get Maxis Rewards

Gameplay

All Difficulties

  • Combined Residential, Commercial and Industrial Population in excess of 31,000 Sims

U Drive It Missions

Any combination of the following must be completed three times. Eg: Sim-Created, Player-Created, Player-Created.

  • Fire Engine Mission: Response to Simulator-Created Fire (Fire!)
  • Fire Engine Mission: Response to Player-Created Fire (Fire!)

Bugs

The Fire Plane has a tendency to, once dispatched, go on patrol and never land at the landing strip again. Manually landing it in U Drive It mode can fix the problem, however the plane may take off again immediately after. Expanding the landing zone using another airport or a modular airport pack like the RMIP can counteract the AI's inaccuracy and improve taking and landing reliability.

The very limited height attainable by the Fire Plane and limited manoeuvrability means piloting it in a building with many skyscrapers can be reduced to a game of pinball, with the plane repeatedly bouncing off the buildings.