Difference between revisions of "SC4 Glossary"

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This page includes all important SC4 acronyms and terms definitions. In most cases the acronym links to a relevant article.
 
This page includes all important SC4 acronyms and terms definitions. In most cases the acronym links to a relevant article.
[[Category:SC4 Wiki]]
+
[[Category:The Community]]
  
 
==Acronyms with SC4 Encyclopaedia Articles==
 
==Acronyms with SC4 Encyclopaedia Articles==
Line 20: Line 20:
 
*[[Former_Teams#Around_the_Roses|ATR]]: Around the Roses (Former BAT Team).
 
*[[Former_Teams#Around_the_Roses|ATR]]: Around the Roses (Former BAT Team).
 
*[[Automata]]: Any type of vehicle or pedestrian/animal that moves by itself in SimCity 4. Usually grouped into four categories--aircraft, pedestrians/animals, land vehicles, and watercraft.
 
*[[Automata]]: Any type of vehicle or pedestrian/animal that moves by itself in SimCity 4. Usually grouped into four categories--aircraft, pedestrians/animals, land vehicles, and watercraft.
 +
*[[AVE]]: Avenue.
  
 
===B===
 
===B===
Line 25: Line 26:
 
*[[BAT]]: Building Architect Tool, program used to create 3D structures for SimCity 4; any structure created with Building Architect Tool program.
 
*[[BAT]]: Building Architect Tool, program used to create 3D structures for SimCity 4; any structure created with Building Architect Tool program.
 
*[[Plugin:BBD|BBD]]: Boston Big Dig.
 
*[[Plugin:BBD|BBD]]: Boston Big Dig.
*[[BLaM]]: BATters, Lotters, and Modders Team.
+
*[[BLaM]]: BATters, Lotters, and Modders Team, defunct.
 
*[[BSC/houses#BLS|BLS]]: Barby Lot Studio
 
*[[BSC/houses#BLS|BLS]]: Barby Lot Studio
 
*[[BSC/houses#BRT|BMD]]: {{member|BarbyW}}, {{member|MickeBear}}, {{member|D66}}
 
*[[BSC/houses#BRT|BMD]]: {{member|BarbyW}}, {{member|MickeBear}}, {{member|D66}}
Line 37: Line 38:
 
===C===
 
===C===
 
*{{member|Callagrafx|CAL}} [[BSC]] BATer and [[LEX]] moderator.
 
*{{member|Callagrafx|CAL}} [[BSC]] BATer and [[LEX]] moderator.
*[[CAM]]: Colossus Add-on Mod. ([[Plugin:CAM]])
+
*[[CAM]]: Colossus Add-on Mod, a mod affecting the [[RCI]] simulation and adding new growth stages to the game. ([[Plugin:CAM]])
*{{member|Cerulean|CARCH}}: Cerulean Architecture and Design (Former BATter).
+
*{{member|Cerulean|CARCH}}: Cerulean Architecture and Design.
 
*{{member|CasperVg|CAS}}: CasperVg's Lots
 
*{{member|CasperVg|CAS}}: CasperVg's Lots
 
*[[CDK]]: Coastal Development Kit
 
*[[CDK]]: Coastal Development Kit
Line 45: Line 46:
 
*[[COFR]]: [[Confederacy of Free Regions]], A SC4 Union
 
*[[COFR]]: [[Confederacy of Free Regions]], A SC4 Union
 
*{{member|c.p}}: Cyclepuppy a propmaker and terrain modder. (also known as Cycledogg or c.p.)
 
*{{member|c.p}}: Cyclepuppy a propmaker and terrain modder. (also known as Cycledogg or c.p.)
 +
*[[CSG]]: {{member|CSGdesign}} and his site, [[CSGforums]].
 
*[[CSK]]: Channel Stream Kit
 
*[[CSK]]: Channel Stream Kit
 
*{{member|Colyn|CSX}}: Colyn Serfontein Expanded.
 
*{{member|Colyn|CSX}}: Colyn Serfontein Expanded.
Line 56: Line 58:
 
*{{member|Deadwoods|DAE}}: Deadwoods.
 
*{{member|Deadwoods|DAE}}: Deadwoods.
 
*[[Dependency]]: Any object that a lot needs to work correctly.
 
*[[Dependency]]: Any object that a lot needs to work correctly.
 +
*[[DIP]]: Distilled Intersection Path.
 
*{{member|DuskTrooper|DT}}: DuskTrooper.
 
*{{member|DuskTrooper|DT}}: DuskTrooper.
 
*{{member|Deathtopumpkins|DTP}}: Deathtopumpkins.
 
*{{member|Deathtopumpkins|DTP}}: Deathtopumpkins.
Line 64: Line 67:
  
 
===F===
 
===F===
*[[FAP]]: the Fractional Angle Project, a [[NAM]] addon [[People:dedgren|David (dedgren)]]. Consists (currently) of the [[FAR]] for Roads and [[FARR]] for Railway.
+
*[[FA]]: Fractional Angle, a type of [[NAM]] piece [[People:dedgren|David (dedgren)]]. Consists (currently) of the [[FAR]] for Roads, [[FAA]] for Avenues, [[FARR]] for Railroads, and FARHW for RealHighways.
 +
*[[FAA]]: Fractional Angle Avenue.
 +
*[[FAR]]: Fractional Angle Road.  Part of the [[FA]].
 +
*[[FARR]]: Fractional Angle Railroad
 +
*[[FARHW]]: Fractional Angle RealHighway.
  
 
===G===
 
===G===
*{{member|GrampaAl|GA}} founder of [[BSC]]
+
*{{member|GrampaAl|GA}}: GrampaAl, a founder of [[BSC]]
*{{member|Gary_Reggae|GAZ}} (BATter).
+
*{{member|Gary_Reggae|GAZ}}: Gary Raggae (BATter).
*{{member|Gascooker|GC}}
+
*{{member|Gascooker|GC}}: Gascooker ([[BSC]] Batter)
 +
*[[HSR|GHSR]]: Ground High Speed Rail
 
*[[GLR]]: Ground Light Rail.
 
*[[GLR]]: Ground Light Rail.
 
*[[GMax]]: A free version of 3DS Max, a program used for modelling and creating 3D objects for SimCity 4.
 
*[[GMax]]: A free version of 3DS Max, a program used for modelling and creating 3D objects for SimCity 4.
*[[TG]]: Team Grater.
+
*[[GRV]]: Grand River Valley
 +
*[[GRV II]]: Grand River Valley II
 
*[[Growable]]: A lot that grows when zoned in-game.
 
*[[Growable]]: A lot that grows when zoned in-game.
*[[GTR]]: The [[Greater Terran Region]]
+
*[[GTR]]: The [[Greater Terran Region]], a CJ/MD by {{member|Haljackey}}
 
*GUI: Graphical User Interface
 
*GUI: Graphical User Interface
  
 
===H===
 
===H===
 +
*[[HD]]: "High Definition", a term used to refer to textures or props that have a higher than standard resolution.
 +
*[[HDR]]: Half Diagonal Road. Part of the [[FA|Fractional Angle Project]].
 
*[[HKABT]]: Hong Kong / Asia BAT Team.
 
*[[HKABT]]: Hong Kong / Asia BAT Team.
*[[HSRP]]:High Speed Rail Project (Possibly also known as HSR)
+
*[[HSRP]]:High Speed Rail Project (Also known as HSR)
  
 
===I===
 
===I===
 
*[[IDK]]: Item Description Key.
 
*[[IDK]]: Item Description Key.
 
*[[IID]]: Instance ID.
 
*[[IID]]: Instance ID.
*[[ITC]]: Team founded by [[People:Yoshi|Yoshi (Ian)]], [[People:Travis|Travis]] and [[People:CasperVg|CasperVg]]
+
*[[ITC]]: Team founded by [[People:Yoshi|Yoshi (Ian)]], [[People:Travis|Travis]] and [[People:CasperVg|CasperVg]].  Later stood for International Team of Creators (former team).
*[[Reader|ILive Reader]]: Tool created by ILive for editing SimCity 4 files.
+
*[[Reader|ILive Reader]]: Tool created by {{People|ILive}} for editing SimCity 4 files.
 
*[[Former_Teams#InSuns_Architecture_Team|ISAT]]: InSims Architecture Team (former BAT team).
 
*[[Former_Teams#InSuns_Architecture_Team|ISAT]]: InSims Architecture Team (former BAT team).
 
*{{member|IllTonkso|ITS}}: Ill Tonkso.
 
*{{member|IllTonkso|ITS}}: Ill Tonkso.
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===M===
 
===M===
 +
*[[MAVE]]: Medianless Avenue.  See Road, Network Widening Mod.
 
*[[MD]]: Mayor Diary. (another name for City Journal)
 
*[[MD]]: Mayor Diary. (another name for City Journal)
 
*[[MIS]]: Modular Interchange System.
 
*[[MIS]]: Modular Interchange System.
Line 123: Line 135:
 
===O===
 
===O===
 
*Off-Topic: Any post, conversation, etc., in the forums that does not pertain to the subject matter where it has been posted. Generally frowned upon.
 
*Off-Topic: Any post, conversation, etc., in the forums that does not pertain to the subject matter where it has been posted. Generally frowned upon.
*[[OG]]: Occupant Group.
+
*[[OG]]: Occupant Group.an
 +
*[[Override Network]]: A draggable transit item, which uses a [[starter piece]] and [[RUL]] overrides to act upon a default game network, causing it to take on new properties and/or behaviors.
 
*[[OWR]]: One Way Road.
 
*[[OWR]]: One Way Road.
 
*{{plugin|OWW}}: Old Wooden Waterfront
 
*{{plugin|OWW}}: Old Wooden Waterfront
  
 
===P===
 
===P===
 +
*[[PAM]]: Persistent Automata Mod, an automata controller file package developed by {{member|Jeiman2008}}
 
*[[Pathfinding]]: The process by which automata find the shortest route to their destination.
 
*[[Pathfinding]]: The process by which automata find the shortest route to their destination.
 
*[[Pathing]]: The creation of paths for automata on transit-enabled lots.
 
*[[Pathing]]: The creation of paths for automata on transit-enabled lots.
Line 139: Line 153:
 
*[[Prop#Prop_Pack|Prop Pack]]: A file containing models and prop descriptors that can be used to make lots.
 
*[[Prop#Prop_Pack|Prop Pack]]: A file containing models and prop descriptors that can be used to make lots.
 
*[[Prop]]: Anything used to aesthetically improve a lot, excluding the building itself and ground tiles.
 
*[[Prop]]: Anything used to aesthetically improve a lot, excluding the building itself and ground tiles.
 +
*[[PP]]: Prop Pox, a bug that causes props to go missing.
  
 
===R===
 
===R===
*[[RAM]]: Rail Add-On Mod. [[Plugin:RAM]]
+
*[[RABET]]: Roundabout Addon Tile, proposed NAM item.
 +
*[[RAM]]: Rail Add-On Mod. ([[Plugin:RAM]])
 
*[[RCI Ploppable]]: Ploppable building that provides jobs.
 
*[[RCI Ploppable]]: Ploppable building that provides jobs.
 
*[[RCI]]: Residential, Commercial, Industrial.
 
*[[RCI]]: Residential, Commercial, Industrial.
 +
*[[RD]]: Road
 
*[[RH]]: Rush Hour.
 
*[[RH]]: Rush Hour.
*[[RHW]]: Rural Highway Mod. ([[Plugin:RHW]])
+
*[[RHW]]: RealHighway Mod (formerly Rural Highway Mod). ([[Plugin:RHW]])
 
*[[RKT]]: Resource Key Type.
 
*[[RKT]]: Resource Key Type.
 
*[[RLS]]: Real Life Syndrome; or BATs created by {{member|SimGoober|SG}}.
 
*[[RLS]]: Real Life Syndrome; or BATs created by {{member|SimGoober|SG}}.
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===S===
 
===S===
 
*[[SAM]]: Street Add-On Mod. ([[Plugin:SAM]])
 
*[[SAM]]: Street Add-On Mod. ([[Plugin:SAM]])
*SC: SimCity, SimCities (home of the BLaM found [http://simcities.net/| Here]).
+
*SC: SimCity, SimCities (defunct home of the BLaM found [http://simcities.net/| Here]).
 
*[[SC3X]]: SimCities Exchange.
 
*[[SC3X]]: SimCities Exchange.
 
*[[SC4]]: SimCity 4.
 
*[[SC4]]: SimCity 4.
Line 174: Line 191:
 
*[[SFBT]]: SimForum BAT Team.
 
*[[SFBT]]: SimForum BAT Team.
 
*{{member|SimGoober|SG}}: SimGoober.
 
*{{member|SimGoober|SG}}: SimGoober.
 +
*[[SIP]]: Signalized Intersection Piece
 
*[[SLR]]: Single Lane Road.  (now [[SC4_Glossary#A|ARD]])
 
*[[SLR]]: Single Lane Road.  (now [[SC4_Glossary#A|ARD]])
 
*[[SMP]]: Simtropia Productions Team.
 
*[[SMP]]: Simtropia Productions Team.
 
*[[SNM]]: SimNation Military.
 
*[[SNM]]: SimNation Military.
 +
*[[SPAM]]: SimPeg Agricultural Mod.
 +
*[[SPM]]: Signage Piece Mod.
 
*{{member|SimRabbit123|SR}}: [[NDEX]] batter.
 
*{{member|SimRabbit123|SR}}: [[NDEX]] batter.
 
*[[ST]]: Simtropolis, arguably the biggest SimCity fansite, found [http://www.simtropolis.com/| here].
 
*[[ST]]: Simtropolis, arguably the biggest SimCity fansite, found [http://www.simtropolis.com/| here].
 
*[[STEX]]: Simtropolis Exchange.
 
*[[STEX]]: Simtropolis Exchange.
 +
*[[STR]]: Single Track Rail, part of the [[RAM]]. ([[Plugin:STR]])
 
*[[SUM]]: Start-Up Manager.
 
*[[SUM]]: Start-Up Manager.
 
*[[SZ]]: SimsZone.
 
*[[SZ]]: SimsZone.
  
 
===T===
 
===T===
*[[TE]]: Transit-enabled.
+
*[[TE]]: Transit-enabled.  Usually refers to Lot-based items.
 
*[[Terraform]]: The process of modifying the terrain in SimCity 4.
 
*[[Terraform]]: The process of modifying the terrain in SimCity 4.
 +
*[[TG]]: Team Grater, defunct.
 
*[[TLA]]: Turning Lane Avenues, three letter acronym. ([[Plugin:TLA]]
 
*[[TLA]]: Turning Lane Avenues, three letter acronym. ([[Plugin:TLA]]
 
*TM: Typing monkeys, referring those who ask questions that they can find the answer in the readme.
 
*TM: Typing monkeys, referring those who ask questions that they can find the answer in the readme.
 
*[[The Planning Pages|TPP]]: The Planning Pages. A SC4 community found [http://www.theplanningpages.com/ Here]
 
*[[The Planning Pages|TPP]]: The Planning Pages. A SC4 community found [http://www.theplanningpages.com/ Here]
 
*[[Plugin:Transparent_Ploppable_Water|TPW]]: Transparent Ploppable Water by JRJ.
 
*[[Plugin:Transparent_Ploppable_Water|TPW]]: Transparent Ploppable Water by JRJ.
*[[TSC]]: ToutSimCity, a French community.
+
*[[TSC]]: ToutSimCity, a French community.  Also the name of the resident BAT/Lot team at that site.
 
*{{member|TheTeaCat|TTC}}: TheTeaCat. Likes tea (but not Earl Grey) and has an MD called Tales at TeaTime.
 
*{{member|TheTeaCat|TTC}}: TheTeaCat. Likes tea (but not Earl Grey) and has an MD called Tales at TeaTime.
 +
*[[TuLEP]]: Turn Lane Extension Piece, a NAM item.
  
 
===U - Z===
 
===U - Z===
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*[[UI]]: User Interface
 
*[[UI]]: User Interface
 
*[[UVNK]]: User Visible Name Key.
 
*[[UVNK]]: User Visible Name Key.
*UDPX: Now [[SCRT]], defunct
+
*UDPX: Now [[Former Teams|SCRT]], defunct
 
----
 
----
 
*{{Member|vester_DK|VDK}}: vester (vester_DK).
 
*{{Member|vester_DK|VDK}}: vester (vester_DK).
 +
*[[VLR]]: Very Long Radius, large radius curves developed by {{People|dedgren|david}}.
 
----
 
----
 
*[[W2W]]: Wall-to-wall.
 
*[[W2W]]: Wall-to-wall.
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*[[Plugin:World_Trade_Center|WTC]]: World Trade Center.
 
*[[Plugin:World_Trade_Center|WTC]]: World Trade Center.
 
----
 
----
*[[X-Tool]]: A tool currently under development by {{member|Wouanagaine}}.
+
*[[X-Tool]]: A tool developed by {{member|Wouanagaine}}.
 +
 
 +
 
 
{{navbox/WORLD}}
 
{{navbox/WORLD}}

Latest revision as of 23:03, 3 August 2019

Main Page · Highest Level Category · Glossary · Featured Content · Community Portal · SC4 Wiki Help · A–Z Index

This page includes all important SC4 acronyms and terms definitions. In most cases the acronym links to a relevant article.

Acronyms with SC4 Encyclopaedia Articles

<ncl style=compact>Category:SC4_Glossary</ncl>

Glossary

Other

  • 3RR: Three Rivers Region.
  • 6U: 6underground

A

  • AFDES: Alliance of Fuel Developing and Exporting States
  • ANT: Additional Network Tool.
  • ARD: Asymmetrical Road
  • ATL: Avenue Turning Lane Mod.
  • ATR: Around the Roses (Former BAT Team).
  • Automata: Any type of vehicle or pedestrian/animal that moves by itself in SimCity 4. Usually grouped into four categories--aircraft, pedestrians/animals, land vehicles, and watercraft.
  • AVE: Avenue.

B

  • B62: Bobbo662 (BATter).
  • BAT: Building Architect Tool, program used to create 3D structures for SimCity 4; any structure created with Building Architect Tool program.
  • BBD: Boston Big Dig.
  • BLaM: BATters, Lotters, and Modders Team, defunct.
  • BLS: Barby Lot Studio
  • BMD: BarbyW, MickeBear, D66
  • Brown Boxes: Structure shown in-game when all dependencies for a BAT are not present in Plugins folder.
  • BRT: Barby Ripptide
  • BSC: BAT Squad Certification.
  • BSP: Barry Sanders Project (Former BAT Team).
  • BTE: BSC Tracking Enabled.
  • BTM: Bullet Train Mod.

C

  • CAL BSC BATer and LEX moderator.
  • CAM: Colossus Add-on Mod, a mod affecting the RCI simulation and adding new growth stages to the game. (Plugin:CAM)
  • CARCH: Cerulean Architecture and Design.
  • CAS: CasperVg's Lots
  • CDK: Coastal Development Kit
  • CML: Custom Member Label.
  • CNUT BSC BATer
  • COFR: Confederacy of Free Regions, A SC4 Union
  • c.p: Cyclepuppy a propmaker and terrain modder. (also known as Cycledogg or c.p.)
  • CSG: CSGdesign and his site, CSGforums.
  • CSK: Channel Stream Kit
  • CSX: Colyn Serfontein Expanded.
  • CTD: Crash to Desktop.
  • Custom Content: Anything added to SimCity 4 that modifies the game (excludes official Maxis releases).

D

  • D/L: Download.
  • D66: Dolphin66.
  • DA: DragonAnime, NDEX batter
  • DAE: Deadwoods.
  • Dependency: Any object that a lot needs to work correctly.
  • DIP: Distilled Intersection Path.
  • DT: DuskTrooper.
  • DTP: Deathtopumpkins.

E

  • ELR: Elevated Light Rail; also El-Rail.
  • Exemplar: A file that defines the properties of the game engine or a specific in-game element.

F

  • FA: Fractional Angle, a type of NAM piece David (dedgren). Consists (currently) of the FAR for Roads, FAA for Avenues, FARR for Railroads, and FARHW for RealHighways.
  • FAA: Fractional Angle Avenue.
  • FAR: Fractional Angle Road. Part of the FA.
  • FARR: Fractional Angle Railroad
  • FARHW: Fractional Angle RealHighway.

G

  • GA: GrampaAl, a founder of BSC
  • GAZ: Gary Raggae (BATter).
  • GC: Gascooker (BSC Batter)
  • GHSR: Ground High Speed Rail
  • GLR: Ground Light Rail.
  • GMax: A free version of 3DS Max, a program used for modelling and creating 3D objects for SimCity 4.
  • GRV: Grand River Valley
  • GRV II: Grand River Valley II
  • Growable: A lot that grows when zoned in-game.
  • GTR: The Greater Terran Region, a CJ/MD by Haljackey
  • GUI: Graphical User Interface

H

  • HD: "High Definition", a term used to refer to textures or props that have a higher than standard resolution.
  • HDR: Half Diagonal Road. Part of the Fractional Angle Project.
  • HKABT: Hong Kong / Asia BAT Team.
  • HSRP:High Speed Rail Project (Also known as HSR)

I

  • IDK: Item Description Key.
  • IID: Instance ID.
  • ITC: Team founded by Yoshi (Ian), Travis and CasperVg. Later stood for International Team of Creators (former team).
  • ILive Reader: Tool created by ILive for editing SimCity 4 files.
  • ISAT: InSims Architecture Team (former BAT team).
  • ITS: Ill Tonkso.

J

L

  • LBT: Latin American BAT Team.
  • LE Prop: A tool used by ILive, used for changing key properties of custom lots.
  • LEX: Lot Exchange; custom content exchange at SC4Devotion.
  • LHD: Left-hand drive.
  • LM: Landmark.
  • Lot Editor: Official Maxis release that allows for th customization of lots in SimCity 4.
  • Lot: The entire structure of something in SimCity 4, including the building, props, and ground tiles.
  • LTEXT: LText file (for in-game text).

M

  • MAVE: Medianless Avenue. See Road, Network Widening Mod.
  • MD: Mayor Diary. (another name for City Journal)
  • MIS: Modular Interchange System.
  • MJB: Couchpotato (prop BATter).
  • MML: Menu Management Lot.
  • Mod: A file that somehow changes that game, including textures, ordinances, and tools.
  • Modder: One who creates a Mod.
  • Modding: The act of creating a Mod.

N

O

  • Off-Topic: Any post, conversation, etc., in the forums that does not pertain to the subject matter where it has been posted. Generally frowned upon.
  • OG: Occupant Group.an
  • Override Network: A draggable transit item, which uses a starter piece and RUL overrides to act upon a default game network, causing it to take on new properties and/or behaviors.
  • OWR: One Way Road.
  • OWW: Old Wooden Waterfront

P

  • PAM: Persistent Automata Mod, an automata controller file package developed by Jeiman2008
  • Pathfinding: The process by which automata find the shortest route to their destination.
  • Pathing: The creation of paths for automata on transit-enabled lots.
  • PDA: Poole, Diamond & Associates (Former BAT Team).
  • PEG: Pegasus.
  • PIM-X: Extended Plugin Manager (part of X-Tool).
  • PIM: Plugin Manager.
  • PLEX: Pegasus Lot Exchange.
  • Ploppable: Any lot that can be placed directly in the game without having to zone for it.
  • PM: Private Message.
  • Prop Pack: A file containing models and prop descriptors that can be used to make lots.
  • Prop: Anything used to aesthetically improve a lot, excluding the building itself and ground tiles.
  • PP: Prop Pox, a bug that causes props to go missing.

R

  • RABET: Roundabout Addon Tile, proposed NAM item.
  • RAM: Rail Add-On Mod. (Plugin:RAM)
  • RCI Ploppable: Ploppable building that provides jobs.
  • RCI: Residential, Commercial, Industrial.
  • RD: Road
  • RH: Rush Hour.
  • RHW: RealHighway Mod (formerly Rural Highway Mod). (Plugin:RHW)
  • RKT: Resource Key Type.
  • RLS: Real Life Syndrome; or BATs created by SG.
  • RNP: Rabbit903 Nealos101 Productions, former bat team kept alive by tag_one.
  • RP: Tag One Productions.
  • RPL: River Park Kit
  • RTL: Road Turning Lane Mod. (Plugin:RTL)
  • RTMT: Road Top Mass Transit. (Plugin:RTMT)
  • RUL: A file that sets various rules and algorithms on the placement of transit networks.

S

  • SAM: Street Add-On Mod. (Plugin:SAM)
  • SC: SimCity, SimCities (defunct home of the BLaM found Here).
  • SC3X: SimCities Exchange.
  • SC4: SimCity 4.
  • SC4D: SimCity 4 Devotion, a SC4 community found Here.
  • SC4RH: SimCity 4 Rush Hour.
  • SC4TF: SC4Terraformer.
  • SC4Tool: A tool for purposes related to custom content in SimCity 4.
  • SCAG: SimCity Airport Group
  • SCC: SimCity Central
  • SCK: SimCityKurier.
  • SCP: SimCity Plaza.
  • SCRT: SimCity Remodeling Team
  • SCS: SimCity Societies. SC4's sequel, generally frowned up on by the SC4 community for its simplicity among other reasons.
  • SDM: Super demand mod.
  • SF: Slope-friendly.
  • SFBT: SimForum BAT Team.
  • SG: SimGoober.
  • SIP: Signalized Intersection Piece
  • SLR: Single Lane Road. (now ARD)
  • SMP: Simtropia Productions Team.
  • SNM: SimNation Military.
  • SPAM: SimPeg Agricultural Mod.
  • SPM: Signage Piece Mod.
  • SR: NDEX batter.
  • ST: Simtropolis, arguably the biggest SimCity fansite, found here.
  • STEX: Simtropolis Exchange.
  • STR: Single Track Rail, part of the RAM. (Plugin:STR)
  • SUM: Start-Up Manager.
  • SZ: SimsZone.

T

  • TE: Transit-enabled. Usually refers to Lot-based items.
  • Terraform: The process of modifying the terrain in SimCity 4.
  • TG: Team Grater, defunct.
  • TLA: Turning Lane Avenues, three letter acronym. (Plugin:TLA
  • TM: Typing monkeys, referring those who ask questions that they can find the answer in the readme.
  • TPP: The Planning Pages. A SC4 community found Here
  • TPW: Transparent Ploppable Water by JRJ.
  • TSC: ToutSimCity, a French community. Also the name of the resident BAT/Lot team at that site.
  • TTC: TheTeaCat. Likes tea (but not Earl Grey) and has an MD called Tales at TeaTime.
  • TuLEP: Turn Lane Extension Piece, a NAM item.

U - Z

  • UDI: U-Drive-It.
  • UI: User Interface
  • UVNK: User Visible Name Key.
  • UDPX: Now SCRT, defunct

  • VDK: vester (vester_DK).
  • VLR: Very Long Radius, large radius curves developed by david.

  • W2W: Wall-to-wall.
  • WFK: Waterfront kit.
  • WIMPS: Wharves for Industrial and Military Port
  • WTC: World Trade Center.