Difference between revisions of "RASTER"

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m (2F4E681C moved to RENDER: Changing name to one used in Spore, the only known re-use of this TID)
(No difference)

Revision as of 04:44, 1 February 2013

2F4E681C is a file format presumably used by SimCity's RenderWare graphics engine. Its use is unknown and it is undecoded.

Its DBPF 3.0 Type ID is 2F4E681C

SimCity

Something to do with the Graphics Engine, maybe textures?