Difference between revisions of "Nam Retextures & Cosmetic Mod"

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{{infobox project
 
{{infobox project
 
| logo = [[Image:namretexturecosmeticmod.jpg]]  
 
| logo = [[Image:namretexturecosmeticmod.jpg]]  
| name = Nam Retextures & Cosmetic Mod  
+
| name = NAM Retextures & Cosmetic Mod  
 
| status = Released <br>
 
| status = Released <br>
| version = Version 1.1--February 4, 2011
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| version = Version 1--February 4, 2011 (now part of [[NAM]] package as of [[2013]])
| downloads = [[Plugin:NWM|NWM Plugin]]
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| downloads =  
| support = [http://sc4devotion.com/forums/index.php?topic=1200.0 SC4Devotion]
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| support =  
| credits = [[Network Widening Mod#NWM Development Team & Contributors|Complete list]]
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| credits =  
 
}}
 
}}
  
The '''Nam Retextures & Cosmetic Mod''' is a project based on revitalising the original Maxis "vanilla" textures. It aims to portray greater realism, and to one day quantify all networks, as well as default North American and Euro sets, under one roof.  
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The '''NAM Retextures & Cosmetic Mod''' is a project based on revitalizing the original Maxis "vanilla" textures. It aims to portray greater realism, and to one day quantify all networks, as well as default North American and Euro sets, under one roof.  
  
[[Dedgren]] coined the idea and created the first beta version (consisting of just the road network) which was showcased in his long term Mayor diary [[Three Rivers Region]].   
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{{member|dedgren}} coined the idea and created the first beta version (consisting of just the road network) which was showcased in his long term Mayor diary [[Three Rivers Region]].  {{member|superhands}} subsequently fleshed out the idea to produce a full North American version of the mod, which was released on February 4, [[2011]].  This mod has since been merged into the [[Network Addon Mod]] proper, as part of the Monolithic NAM paradigm introduced for NAM Version 31.0 in March [[2013]].
  
currently, the European Version is in its final stages of development.  
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{{member|Mandelsoft}} and {{member|riiga}} subsequently took up the task of creating a European version of the mod, which has also become part of the NAM itself.
  
[[Mrtnrln]]
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==Project Members==
 +
*{{member|superhands}}
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*{{member|MandelSoft}}
 +
*{{member|riiga}}
 +
*{{member|dedgren}}
 +
*{{member|videosean}}
  
[[Riiga]]
 
 
[[Dedgren]]
 
  
[[VideoSean]]
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{{NAM}}
  
[[category:NAM/project]]
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[[Category:NAM/project]]
[[Category:SC4D Threads]]
 
{{expand}}
 
{{NAM}}
 

Latest revision as of 01:44, 10 August 2019

NAM Retextures & Cosmetic Mod
File:Namretexturecosmeticmod.jpg
Link
General Information
Status Released
(Version 1--February 4, 2011 (now part of NAM package as of 2013))
Language English

The NAM Retextures & Cosmetic Mod is a project based on revitalizing the original Maxis "vanilla" textures. It aims to portray greater realism, and to one day quantify all networks, as well as default North American and Euro sets, under one roof.

dedgren coined the idea and created the first beta version (consisting of just the road network) which was showcased in his long term Mayor diary Three Rivers Region. superhands subsequently fleshed out the idea to produce a full North American version of the mod, which was released on February 4, 2011. This mod has since been merged into the Network Addon Mod proper, as part of the Monolithic NAM paradigm introduced for NAM Version 31.0 in March 2013.

Mandelsoft and riiga subsequently took up the task of creating a European version of the mod, which has also become part of the NAM itself.

Project Members