Difference between revisions of "List of File Formats"

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sc4e>Warrior
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sc4e>Whatevermind
(Cleanup, updating, and merged the MTS2 FormatsStatus page into this one)
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This is a (hopefully) complete list of all the file formats used by SimCity 4.
+
This is a (hopefully) complete list of all the file formats used by [[SimCity 4]]. All of these file types are found ''inside'' [[DBPF]] files (DBPFs can be inside other DBPFs).
All these filetypes are found inside [[DBPF]] files (DBPFs can be inside other DBPFs)
 
  
 
== Completely Decoded Files ==
 
== Completely Decoded Files ==
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[[BSPEC]] - Bridge Length Specs
 
[[BSPEC]] - Bridge Length Specs
  
[[DBPF]] - DBPF Files
+
[[DBPF]] - DataBase Packed Files
  
 
[[Delocalizers]] - Text De-Localizers
 
[[Delocalizers]] - Text De-Localizers
  
[[DBDF]] - DBDF Compression Directories
+
[[DBDF]] - DBPF Directories
 
 
[[EXMP]] - Exemplar
 
  
 
[[FSC]] - Freshness Scores
 
[[FSC]] - Freshness Scores
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[[FSH]] - Franks PC Shapes (Textures)
 
[[FSH]] - Franks PC Shapes (Textures)
  
[[HIT]] - Hitman
+
[[HIT]] - Audio file format
  
[[HLS]] - Hitlist
+
[[HLS]] - Hitlist playlist
  
 
[[ID]] - Radio ID
 
[[ID]] - Radio ID
  
[[INFO]] - Album Info Files (.info)
+
[[INFO]] - Photo album info files
  
 
[[INI]] - Initialization Files
 
[[INI]] - Initialization Files
  
[[JPEG]] - Joint Picture Expert Group images
+
[[JPEG]] - Joint Photographic Experts Group images
  
 
[[LDAT]] - Lot Data
 
[[LDAT]] - Lot Data
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[[LTEXT1]] - Language Text (LTEXT)
 
[[LTEXT1]] - Language Text (LTEXT)
  
[[LUA]] - Lua Programming Language
+
[[LUA]] - Lua programming language
  
 
[[PNG]] - Portable Network Graphics images
 
[[PNG]] - Portable Network Graphics images
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[[RUL]] - Network Rules (Simple)
 
[[RUL]] - Network Rules (Simple)
  
[[SC4Path]] - Simcity4 Network Paths
+
[[SC4Path]] - SimCity4 Network Paths
  
[[S3D]] - Simglide 3D
+
[[S3D]] - SimGlide 3D
  
[[SGR]] - Simcity Graphics Rules
+
[[SGR]] - SimCity Graphics Rules
  
 
[[TAB]] - KeyCFG Accelerator Tables
 
[[TAB]] - KeyCFG Accelerator Tables
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[[TGI]] - Type Group Instance
 
[[TGI]] - Type Group Instance
  
[[WAV]] - Wave Audio
+
[[WAV]] - Waveform Audio File Format
  
 
[[XA]] - Maxis EXtendable Audio
 
[[XA]] - Maxis EXtendable Audio
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[[XML]] - XML files
 
[[XML]] - XML files
  
== Incompletely Decoded Files - See [[FormatsStatus]] ==
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== Incompletely Decoded Files==
 +
The following formats have yet to have their physical structures fully decoded:
  
[[AB]] - UDrive It Audio
+
[[AB]] - U-Drive-It audio
  
[[AE]] - UDrive It Settings
+
[[CFG]] - SimCity4 Startup Config
  
[[CFG]] - Simcity4 Startup Config
+
[[MAD]] - EA MAD Video
 +
 
 +
'''[[SAVEGAMES]]''' - SimCity4 savegame files (.sc4), which themselves contain several additional unknown file formats.
 +
 
 +
 
 +
The following formats have properties that have yet to be defined:
 +
 
 +
[[AE]] - U-Drive-It settings
  
 
[[EFFDIR]] - Effect Resource Tree
 
[[EFFDIR]] - Effect Resource Tree
  
[[MAD]] - EA MAD Video
+
[[EXMP]] - Exemplar
  
 
[[TLO]] - Track Logic Object
 
[[TLO]] - Track Logic Object
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[[UI]] - Maxis User Interface Definitions
 
[[UI]] - Maxis User Interface Definitions
  
====[[SAVEGAMES]]====
 
  
 +
{{navbox/FORMAT}}
  
[[Category:Mods and Modding]]
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[[Category:The Game]]
 +
[[Category:Customizing the Game]]
 +
[[Category:MTS2]]

Revision as of 15:59, 1 March 2012

This is a (hopefully) complete list of all the file formats used by SimCity 4. All of these file types are found inside DBPF files (DBPFs can be inside other DBPFs).

Completely Decoded Files

ATC - Animation Texture Collection

AVP - Animation Viewpoints

BMP - Bitmap

BSPEC - Bridge Length Specs

DBPF - DataBase Packed Files

Delocalizers - Text De-Localizers

DBDF - DBPF Directories

FSC - Freshness Scores

FSH - Franks PC Shapes (Textures)

HIT - Audio file format

HLS - Hitlist playlist

ID - Radio ID

INFO - Photo album info files

INI - Initialization Files

JPEG - Joint Photographic Experts Group images

LDAT - Lot Data

LTEXT1 - Language Text (LTEXT)

LUA - Lua programming language

PNG - Portable Network Graphics images

RUL - Network Rules (Simple)

SC4Path - SimCity4 Network Paths

S3D - SimGlide 3D

SGR - SimCity Graphics Rules

TAB - KeyCFG Accelerator Tables

TGI - Type Group Instance

WAV - Waveform Audio File Format

XA - Maxis EXtendable Audio

XML - XML files

Incompletely Decoded Files

The following formats have yet to have their physical structures fully decoded:

AB - U-Drive-It audio

CFG - SimCity4 Startup Config

MAD - EA MAD Video

SAVEGAMES - SimCity4 savegame files (.sc4), which themselves contain several additional unknown file formats.


The following formats have properties that have yet to be defined:

AE - U-Drive-It settings

EFFDIR - Effect Resource Tree

EXMP - Exemplar

TLO - Track Logic Object

TRK - Track Definition

UI - Maxis User Interface Definitions