Difference between revisions of "Group ID"

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[[Category:General Modding]]

Revision as of 11:35, 15 July 2009

The Group ID (GID) of a SC4 Object is the second set of eight hexadecimal alphanumeric characters making up the object's Type Group Instance (TGI) address. As an example, in the TGI "AAAAAAAA BBBBBBBB CCCCCCCC", the sequence "BBBBBBBB" is the object's GID. GIDs are used in SC4 to organize related objects. For example, all Transit Textures have a GID of 1ABE787D.