Difference between revisions of "Group ID"

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The Group ID of an object is a pointer that groups many objects together. In some cases it helps define what that object is.
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The group ID (GID) of a SC4 object is the second set of eight hexadecimal alphanumeric characters making up the object's type group instance (TGI) address. As an example, in the TGI "AAAAAAAA BBBBBBBB CCCCCCCC", the sequence "BBBBBBBB" is the object's GID.
  
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GIDs are used in SC4 to organize like or related objects.  For example, all (need example) have a GID of (need example's GID).
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See also:  type group instance address, type ID, instance ID, hexadecimal

Revision as of 19:43, 30 November 2008

The group ID (GID) of a SC4 object is the second set of eight hexadecimal alphanumeric characters making up the object's type group instance (TGI) address. As an example, in the TGI "AAAAAAAA BBBBBBBB CCCCCCCC", the sequence "BBBBBBBB" is the object's GID.

GIDs are used in SC4 to organize like or related objects. For example, all (need example) have a GID of (need example's GID).

See also: type group instance address, type ID, instance ID, hexadecimal