Difference between pages "Tutorial:Creating Puzzle Pieces" and "SC4 Glossary"

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==Creating puzzle pieces==
+
This page includes all important SC4 acronyms and terms definitions. In most cases the acronym links to a relevant article.
===What do you need?===
+
[[Category:SC4 Wiki]]
*Basic understanding of the [[reader]]
+
 
*Notepad(or equivalent, but I advise against Word)
+
==Acronyms with SC4 Encyclopaedia Articles==
*Models and Path files for the [[puzzle piece]]
+
<ncl style=compact>Category:SC4_Glossary</ncl>
===Exporting the RUL file===
+
 
Skip this section if you are used to the reader and know how to export files from it.<br>
+
==Glossary==
Because the file RUL files are so large they can’t be modified in the reader, so we have to export them and open them in notepad. <br>
+
 
To do this we first open the NetworkAddonMod_Controller.dat file ([[NAM Controller]]) in the [[reader]]. <br>
+
===Other===
You should see 4 files, 1 [[DIR]] and 3 [[RUL]] like below<br>
+
*[[3RR]]: Three Rivers Region.
<br>
+
 
!!!!!!!!!!!!!!!!!!!!!IMAGE HERE!!!!!!!!!!!!!!!!!!<br>
+
===A===
<br>
+
*[[AFDES]]: Alliance of Fuel Developing and Exporting States
Right click on the RUL file with the [[Instance ID]] (IID) of 10000000 (this is the puzzle piece RUL). This will bring up a fairly long context menu.<br>
+
*[[ANT]]: Additional Network Tool.
<br>
+
*[[Network Widening Mod|ARD]]: Asymmetrical Road
!!!!!!!!!!!!!!!!!!!!!IMAGE HERE!!!!!!!!!!!!!!!!!!<br>
+
*[[Plugin:ATL|ATL]]: Avenue Turning Lane Mod.
<br>
+
*[[Former_Teams#Around_the_Roses|ATR]]: Around the Roses (Former BAT Team).
Click “Save decoded file”, the second option from the top.
+
*[[Automata]]: Any type of vehicle or pedestrian/animal that moves by itself in SimCity 4. Usually grouped into four categories--aircraft, pedestrians/animals, land vehicles, and watercraft.
And this box will appear. Which tells you the name of the file and that it has been saved.<br>
+
 
<br>
+
===B===
!!!!!!!!!!!!!!!!!!!!!IMAGE HERE!!!!!!!!!!!!!!!!!!<br>
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*{{member|Bobbo662|B62}}: Bobbo662 (BATter).
<br>
+
*[[BAT]]: Building Architect Tool, program used to create 3D structures for SimCity 4; any structure created with Building Architect Tool program.
Now in Windows, browse to your Network Addon Mod folder and you should see the file you just saved along with another one with the same name except it has “.TGI” on the end.
+
*[[Plugin:BBD|BBD]]: Boston Big Dig.
#Rename the file circled in red to “Puzzle Piece.rul”
+
*[[BLaM]]: BATters, Lotters, and Modders Team.
#Rename the file circled in green to “Puzzle Piece.rul.TGI”
+
*[[BSC/houses#BLS|BLS]]: Barby Lot Studio
#The two file names must always match except for the “.TGI” on the TGI file.<br>
+
*[[BSC/houses#BRT|BMD]]: {{member|BarbyW}}, {{member|MickeBear}}, {{member|D66}}
<br>
+
*[[Brown Box]]es: Structure shown in-game when all dependencies for a BAT are not present in Plugins folder.
!!!!!!!!!!!!!!!!!!!!!IMAGE HERE!!!!!!!!!!!!!!!!!!<br>
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*[[BSC/houses#BRT|BRT]]: {{member|BarbyW|Barby}} {{member|Ripptide}}
<br>
+
*[[BSC]]: BAT Squad Certification.
===Creating the puzzle piece===
+
*[[Former_Teams#Barry_Sanders_Project|BSP]]: Barry Sanders Project (Former BAT Team).
 +
*[[BTE]]: [[BSC]] Tracking Enabled.
 +
 
 +
===C===
 +
*{{member|Callagrafx|CAL}} [[BSC]] BATer and [[LEX]] moderator.
 +
*[[CAM]]: Colossus Add-on Mod. ([[Plugin:CAM]])
 +
*{{member|Cerulean|CARCH}}: Cerulean Architecture and Design (Former BATter).
 +
*{{member|CasperVg|CAS}}: CasperVg's Lots
 +
*[[CDK]]: Coastal Development Kit
 +
*[[CML]]: Custom Member Label.
 +
*{{member|Citynut|CNUT}} BSC BATer
 +
*{{member|c.p}}: Cyclepuppy a propmaker and terrain modder. (also known as Cycledogg or c.p.)
 +
*[[CSK]]: Channel Stream Kit
 +
*{{member|Colyn|CSX}}: Colyn Serfontein Expanded.
 +
*[[CTD]]: Crash to Desktop.
 +
*[[Custom Content]]: Anything added to SimCity 4 that modifies the game (excludes official Maxis releases).
 +
 
 +
===D===
 +
*[[D/L]]: Download.
 +
*{{member|D66}}: Dolphin66.
 +
*{{member|DragonAnime|DA}}: DragonAnime, NDEX batter
 +
*{{member|Deadwoods|DAE}}: Deadwoods.
 +
*[[Dependency]]: Any object that a lot needs to work correctly.
 +
*{{member|DuskTrooper|DT}}: DuskTrooper.
 +
 
 +
===E===
 +
*[[Transit_Network#Elevated_Rail|ELR]]: Elevated Light Rail; also El-Rail.
 +
*[[Exemplar]]: A file that defines the properties of the game engine or a specific in-game element.
 +
 
 +
===F===
 +
*[[FAP]]: the Fractional Angle Project, a [[NAM]] addon [[People:dedgren|David (dedgren)]]. Consists (currently) of the [[FAR]] for Roads and [[FARR]] for Railway.
 +
 
 +
===G===
 +
*{{member|GrampaAl|GA}} founder of [[BSC]]
 +
*{{member|Gary_Reggae|GAZ}} (BATter).
 +
*{{member|Gascooker|GC}}
 +
*[[GLR]]: Ground Light Rail.
 +
*[[GMax]]: A free version of 3DS Max, a program used for modelling and creating 3D objects for SimCity 4.
 +
*[[TG]]: Team Grater.
 +
*[[Growable]]: A lot that grows when zoned in-game.
 +
*[[GTR]]: The [[Greater Terran Region]]
 +
*GUI: Graphical User Interface
 +
 
 +
===H===
 +
*[[HKABT]]: Hong Kong / Asia BAT Team.
 +
*[[HSRP]]:High Speed Rail Project (Possibly also known as HSR)
 +
 
 +
===I===
 +
*[[IDK]]: Item Description Key.
 +
*[[IID]]: Instance ID.
 +
*[[ITC]]: Team founded by [[People:Yoshi|Yoshi (Ian)]], [[People:Travis|Travis]] and [[People:CasperVg|CasperVg]]
 +
*[[Reader|ILive Reader]]: Tool created by ILive for editing SimCity 4 files.
 +
*[[Former_Teams#InSuns_Architecture_Team|ISAT]]: InSims Architecture Team (former BAT team).
 +
*{{member|IllTonkso|ITS}}: Ill Tonkso.
 +
 
 +
===J===
 +
*{{Member|Xannepan|JENX}}: Xannepan.
 +
*{{member|jeronij|JRJ}}: Jeronij.
 +
 
 +
===L===
 +
*[[LBT]]: Latin American BAT Team.
 +
*[[LE Prop]]: A tool used by ILive, used for changing key properties of custom lots.
 +
*[[LEX]]: Lot Exchange; custom content exchange at [[SC4Devotion]].
 +
*[[LHD]]: Left-hand drive.
 +
*[[LM]]: Landmark.
 +
*[[Lot Editor]]: Official Maxis release that allows for th customization of lots in SimCity 4.
 +
*[[Lot]]: The entire structure of something in SimCity 4, including the building, props, and ground tiles.
 +
*[[LTEXT]]: LText file (for in-game text).
 +
 
 +
===M===
 +
*[[MD]]: Mayor Diary. (another name for City Journal)
 +
*[[MIS]]: Modular Interchange System.
 +
*{{Member|Couchpotato|MJB}}: Couchpotato (prop BATter).
 +
*[[MML]]: Menu Management Lot.
 +
*[[Mod]]: A file that somehow changes that game, including textures, ordinances, and tools.
 +
*[[Mod|Modder]]: One who creates a Mod.
 +
*[[Mod|Modding]]: The act of creating a Mod.
 +
 
 +
===N===
 +
*[[NAM]]: Network Add-On Mod. ([[Plugin:NAM]], [[NAM/members]])
 +
*{{Member|North_Country_Dude|NCD}} North Country Dude
 +
*[[NDEX]]: N74704, DuskTrooper, Equinox (BAT Team). ([[Plugin:NDEX Essesntials]])
 +
*[[NHP]]: New Horizon Productions.
 +
*[[Zot#No_Job_Zot|NJZ]]: No Job Zot.
 +
*[[NUTS]]: Nobody Under Thirty Squad. A team of "middle-aged" batters.
 +
*[[NWM]]: Network Widening Mod. ([[Plugin:NWMWALL]])
 +
 
 +
===O===
 +
*Off-Topic: Any post, conversation, etc., in the forums that does not pertain to the subject matter where it has been posted. Generally frowned upon.
 +
*[[OG]]: Occupant Group.
 +
*[[OWR]]: One Way Road.
 +
*{{plugin|OWW}}: Old Wooden Waterfront
 +
 
 +
===P===
 +
*[[Pathfinding]]: The process by which automata find the shortest route to their destination.
 +
*[[Pathing]]: The creation of paths for automata on transit-enabled lots.
 +
*[[Former_Teams#Pool,_Diamond_&_Associates|PDA]]: Poole, Diamond & Associates (Former BAT Team).
 +
*{{Member|Pegasus|PEG}}: Pegasus.
 +
*[[PIM-X]]: Extended Plugin Manager (part of X-Tool).
 +
*[[PIM]]: Plugin Manager.
 +
*[[PLEX]]: Pegasus Lot Exchange.
 +
*[[Ploppable]]: Any lot that can be placed directly in the game without having to zone for it.
 +
*PM: Private Message.
 +
*[[Prop#Prop_Pack|Prop Pack]]: A file containing models and prop descriptors that can be used to make lots.
 +
*[[Prop]]: Anything used to aesthetically improve a lot, excluding the building itself and ground tiles.
 +
 
 +
===R===
 +
*[[RAM]]: Rail Add-On Mod. [[Plugin:RAM]]
 +
*[[RCI Ploppable]]: Ploppable building that provides jobs.
 +
*[[RCI]]: Residential, Commercial, Industrial.
 +
*[[RH]]: Rush Hour.
 +
*[[RHW]]: Rural Highway Mod. ([[Plugin:RHW]])
 +
*[[RKT]]: Resource Key Type.
 +
*[[RLS]]: Real Life Syndrome; or BATs created by {{member|SimGoober|SG}}.
 +
*[[Former_Teams#Rabbit903_Nealos101_Productions|RNP]]: Rabbit903 Nealos101 Productions, former bat team kept alive by tag_one.
 +
*{{member|Tag One|RP}}:  Tag One Productions.
 +
*[[RTL]]: Road Turning Lane Mod. ([[Plugin:RTL]])
 +
*[[RTMT]]: Road Top Mass Transit. ([[Plugin:RTMT]])
 +
*[[RUL]]: A file that sets various rules and algorithms on the placement of transit networks.
 +
 
 +
===S===
 +
*[[SAM]]: Street Add-On Mod. ([[Plugin:SAM]])
 +
*SC: SimCity, SimCities (home of the BLaM found [http://simcities.net/| Here]).
 +
*[[SC3X]]: SimCities Exchange.
 +
*[[SC4]]: SimCity 4.
 +
*[[SC4D]]: SimCity 4 Devotion, a SC4 community found [http://sc4devotion.com/| Here].
 +
*[[SC4RH]]: SimCity 4 Rush Hour.
 +
*[[SC4TF]]: SC4Terraformer.
 +
*[[SC4Tool]]: A tool for purposes related to custom content in SimCity 4.
 +
*[[SCAG]]: SimCity Airport Group
 +
*[[SCC]]: SimCity Central
 +
*[[SCK]]: SimCityKurier.
 +
*[[SCP]]: SimCity Plaza.
 +
*[[SCRT]]: SimCity Remodeling Team
 +
*[[SCS]]: SimCity Societies. SC4's sequel, generally frowned up on by the SC4 community for its simplicity among other reasons.
 +
*[[SF]]: Slope-friendly.
 +
*[[SFBT]]: SimForum BAT Team.
 +
*{{member|SimGoober|SG}}: SimGoober.
 +
*[[SLR]]: Single Lane Road.  (now [[SC4_Glossary#A|ARD]])
 +
*[[SMP]]: Simtropia Productions Team.
 +
*[[SNM]]: SimNation Military.
 +
*{{member|SimRabbit123|SR}}: [[NDEX]] batter.
 +
*[[ST]]: Simtropolis, arguably the biggest SimCity fansite, found [http://www.simtropolis.com/| here].
 +
*[[STEX]]: Simtropolis Exchange.
 +
*[[SUM]]: Start-Up Manager.
 +
*[[SZ]]: SimsZone.
 +
 
 +
===T===
 +
*[[TE]]: Transit-enabled.
 +
*[[Terraform]]: The process of modifying the terrain in SimCity 4.
 +
*[[TLA]]: Turning Lane Avenues, three letter acronym. ([[Plugin:TLA]]
 +
*TM: Typing monkeys, referring those who ask questions that they can find the answer in the readme.
 +
*[[The Planning Pages|TPP]]: The Planning Pages. A SC4 community found [http://www.theplanningpages.com/ Here]
 +
*[[Plugin:Transparent_Ploppable_Water|TPW]]: Transparent Ploppable Water by JRJ.
 +
*[[TSC]]: ToutSimCity, a French community.
 +
*{{member|TheTeaCat|TTC}}: TheTeaCat. Likes tea (but not Earl Grey) and has an MD called Tales at TeaTime.
 +
 
 +
===U - Z===
 +
*[[UDI]]: U-Drive-It.
 +
*[[UI]]: User Interface
 +
*[[UVNK]]: User Visible Name Key.
 +
*UDPX: Now [[SCRT]], defunct
 +
----
 +
*{{Member|vester_DK|VDK}}: vester (vester_DK).
 +
----
 +
*[[W2W]]: Wall-to-wall.
 +
*[[WFK]]: Waterfront kit.
 +
*[[WIMPS]]: Wharves for Industrial and Military Port
 +
*[[Plugin:World_Trade_Center|WTC]]: World Trade Center.
 +
----
 +
*[[X-Tool]]: A tool currently under development by {{member|Wouanagaine}}.

Revision as of 19:44, 16 October 2008

This page includes all important SC4 acronyms and terms definitions. In most cases the acronym links to a relevant article.

Acronyms with SC4 Encyclopaedia Articles

<ncl style=compact>Category:SC4_Glossary</ncl>

Glossary

Other

  • 3RR: Three Rivers Region.

A

  • AFDES: Alliance of Fuel Developing and Exporting States
  • ANT: Additional Network Tool.
  • ARD: Asymmetrical Road
  • ATL: Avenue Turning Lane Mod.
  • ATR: Around the Roses (Former BAT Team).
  • Automata: Any type of vehicle or pedestrian/animal that moves by itself in SimCity 4. Usually grouped into four categories--aircraft, pedestrians/animals, land vehicles, and watercraft.

B

  • B62: Bobbo662 (BATter).
  • BAT: Building Architect Tool, program used to create 3D structures for SimCity 4; any structure created with Building Architect Tool program.
  • BBD: Boston Big Dig.
  • BLaM: BATters, Lotters, and Modders Team.
  • BLS: Barby Lot Studio
  • BMD: BarbyW, MickeBear, D66
  • Brown Boxes: Structure shown in-game when all dependencies for a BAT are not present in Plugins folder.
  • BRT: Barby Ripptide
  • BSC: BAT Squad Certification.
  • BSP: Barry Sanders Project (Former BAT Team).
  • BTE: BSC Tracking Enabled.

C

  • CAL BSC BATer and LEX moderator.
  • CAM: Colossus Add-on Mod. (Plugin:CAM)
  • CARCH: Cerulean Architecture and Design (Former BATter).
  • CAS: CasperVg's Lots
  • CDK: Coastal Development Kit
  • CML: Custom Member Label.
  • CNUT BSC BATer
  • c.p: Cyclepuppy a propmaker and terrain modder. (also known as Cycledogg or c.p.)
  • CSK: Channel Stream Kit
  • CSX: Colyn Serfontein Expanded.
  • CTD: Crash to Desktop.
  • Custom Content: Anything added to SimCity 4 that modifies the game (excludes official Maxis releases).

D

  • D/L: Download.
  • D66: Dolphin66.
  • DA: DragonAnime, NDEX batter
  • DAE: Deadwoods.
  • Dependency: Any object that a lot needs to work correctly.
  • DT: DuskTrooper.

E

  • ELR: Elevated Light Rail; also El-Rail.
  • Exemplar: A file that defines the properties of the game engine or a specific in-game element.

F

G

  • GA founder of BSC
  • GAZ (BATter).
  • GC
  • GLR: Ground Light Rail.
  • GMax: A free version of 3DS Max, a program used for modelling and creating 3D objects for SimCity 4.
  • TG: Team Grater.
  • Growable: A lot that grows when zoned in-game.
  • GTR: The Greater Terran Region
  • GUI: Graphical User Interface

H

  • HKABT: Hong Kong / Asia BAT Team.
  • HSRP:High Speed Rail Project (Possibly also known as HSR)

I

J

L

  • LBT: Latin American BAT Team.
  • LE Prop: A tool used by ILive, used for changing key properties of custom lots.
  • LEX: Lot Exchange; custom content exchange at SC4Devotion.
  • LHD: Left-hand drive.
  • LM: Landmark.
  • Lot Editor: Official Maxis release that allows for th customization of lots in SimCity 4.
  • Lot: The entire structure of something in SimCity 4, including the building, props, and ground tiles.
  • LTEXT: LText file (for in-game text).

M

  • MD: Mayor Diary. (another name for City Journal)
  • MIS: Modular Interchange System.
  • MJB: Couchpotato (prop BATter).
  • MML: Menu Management Lot.
  • Mod: A file that somehow changes that game, including textures, ordinances, and tools.
  • Modder: One who creates a Mod.
  • Modding: The act of creating a Mod.

N

O

  • Off-Topic: Any post, conversation, etc., in the forums that does not pertain to the subject matter where it has been posted. Generally frowned upon.
  • OG: Occupant Group.
  • OWR: One Way Road.
  • OWW: Old Wooden Waterfront

P

  • Pathfinding: The process by which automata find the shortest route to their destination.
  • Pathing: The creation of paths for automata on transit-enabled lots.
  • PDA: Poole, Diamond & Associates (Former BAT Team).
  • PEG: Pegasus.
  • PIM-X: Extended Plugin Manager (part of X-Tool).
  • PIM: Plugin Manager.
  • PLEX: Pegasus Lot Exchange.
  • Ploppable: Any lot that can be placed directly in the game without having to zone for it.
  • PM: Private Message.
  • Prop Pack: A file containing models and prop descriptors that can be used to make lots.
  • Prop: Anything used to aesthetically improve a lot, excluding the building itself and ground tiles.

R

  • RAM: Rail Add-On Mod. Plugin:RAM
  • RCI Ploppable: Ploppable building that provides jobs.
  • RCI: Residential, Commercial, Industrial.
  • RH: Rush Hour.
  • RHW: Rural Highway Mod. (Plugin:RHW)
  • RKT: Resource Key Type.
  • RLS: Real Life Syndrome; or BATs created by SG.
  • RNP: Rabbit903 Nealos101 Productions, former bat team kept alive by tag_one.
  • RP: Tag One Productions.
  • RTL: Road Turning Lane Mod. (Plugin:RTL)
  • RTMT: Road Top Mass Transit. (Plugin:RTMT)
  • RUL: A file that sets various rules and algorithms on the placement of transit networks.

S

  • SAM: Street Add-On Mod. (Plugin:SAM)
  • SC: SimCity, SimCities (home of the BLaM found Here).
  • SC3X: SimCities Exchange.
  • SC4: SimCity 4.
  • SC4D: SimCity 4 Devotion, a SC4 community found Here.
  • SC4RH: SimCity 4 Rush Hour.
  • SC4TF: SC4Terraformer.
  • SC4Tool: A tool for purposes related to custom content in SimCity 4.
  • SCAG: SimCity Airport Group
  • SCC: SimCity Central
  • SCK: SimCityKurier.
  • SCP: SimCity Plaza.
  • SCRT: SimCity Remodeling Team
  • SCS: SimCity Societies. SC4's sequel, generally frowned up on by the SC4 community for its simplicity among other reasons.
  • SF: Slope-friendly.
  • SFBT: SimForum BAT Team.
  • SG: SimGoober.
  • SLR: Single Lane Road. (now ARD)
  • SMP: Simtropia Productions Team.
  • SNM: SimNation Military.
  • SR: NDEX batter.
  • ST: Simtropolis, arguably the biggest SimCity fansite, found here.
  • STEX: Simtropolis Exchange.
  • SUM: Start-Up Manager.
  • SZ: SimsZone.

T

  • TE: Transit-enabled.
  • Terraform: The process of modifying the terrain in SimCity 4.
  • TLA: Turning Lane Avenues, three letter acronym. (Plugin:TLA
  • TM: Typing monkeys, referring those who ask questions that they can find the answer in the readme.
  • TPP: The Planning Pages. A SC4 community found Here
  • TPW: Transparent Ploppable Water by JRJ.
  • TSC: ToutSimCity, a French community.
  • TTC: TheTeaCat. Likes tea (but not Earl Grey) and has an MD called Tales at TeaTime.

U - Z

  • UDI: U-Drive-It.
  • UI: User Interface
  • UVNK: User Visible Name Key.
  • UDPX: Now SCRT, defunct

  • VDK: vester (vester_DK).

  • W2W: Wall-to-wall.
  • WFK: Waterfront kit.
  • WIMPS: Wharves for Industrial and Military Port
  • WTC: World Trade Center.