Difference between revisions of "0A98EAF0"

From SC4D Encyclopaedia
Jump to navigation Jump to search
sc4e>Jdenm8
sc4e>Whatevermind
m (link updates)
Line 1: Line 1:
 
{{expand}}
 
{{expand}}
  
'''0A98EAF0''' is a file format used by SimCity to assign strings to memory pointers. It differs to [[02FAC0B6]] in that '''0A98EAF0''' can assign an array of strings to a memory address.
+
'''0A98EAF0''' is a file format used by [[SimCity (2013)]] to assign strings to memory pointers. It differs from [[02FAC0B6]] in that '''0A98EAF0''' can assign an array of strings to a memory address.
  
Its DBPF 3.0 Type ID is '''0A98EAF0'''.
+
Its [[DBPF]] 3.0 [[Type ID]] is '''0A98EAF0'''.
  
  

Revision as of 21:49, 1 February 2013

0A98EAF0 is a file format used by SimCity (2013) to assign strings to memory pointers. It differs from 02FAC0B6 in that 0A98EAF0 can assign an array of strings to a memory address.

Its DBPF 3.0 Type ID is 0A98EAF0.


SimCity

Used for String Definitions. Used to apply an array of strings to a single pointer.